Welcome to Multimedia System Telkom University School of Applied Science!
Vision
Becoming a center of research, innovation and the development of multimedia competence master in multimedia technology, multimedia content and media for the multimedia content distribution competitive in both national and international.
Mission
- To provide education for IT professionals who are creative, innovative, good character, noble, communicative, insightful and have competence in Multimedia.
- Conducting the development and research in Multimedia System which covers these expertise: Multimedia Technology, Multimedia Content and Media of Multimedia Content distribution.
- Developing a vocational curriculum based on analytical and practical skills as per the Multimedia of Human Resource Industry needs.
- Establish cooperation with various stakeholders of education, government, private and industry for adjusting the needs of graduates and the development of learning process.
INTRODUCTION
Implementation of Information & Communication Technology now days has become an inseparable needs of various activities. The rapid development of ICT is increasing along with the human needs for technology that helps the efficiency and effectiveness of work.
In the last few years there has been an evolution of electronic devises, mobile device replacing the role of PC desktop in helping human’s work. Mobile devices are not only used for communication needs, but also for office, education, health, entertainment, games, navigation, and also business or financial services. All of the facilities are supported by the development of hardware devices, advanced software content, distributing media (such as wire or wireless networks) to deliver the content.
Multimedia system plays an important role in the development of technology of ICT device, interactive contents and technology to distribute contents that help human’s needs. The developed technology is a collaboration of the use of multimedia tools and the application of interactive and interconnected content (wire or wireless technology). Technology of multimedia will help the utility of ICT devices and help to deliver more interactive content. This field will grow over a considerable period of time, especially with the support of the development of multimedia device and creative interactive content. Indonesia itself has set the Creative Content Industry as the part of the vision of developing Indonesia’s Creative Economy. This condition becomes a strong foundation to open the Diploma program of Multimedia System, it present to improve the quality of human resources for the developed multimedia technology, multimedia content and media for distribution.
FIELD OF STUDY OF SYSTEM MULTIMEDIA DIPLOMA
The main study in System Multimedia Diploma covers the field of multimedia technology and content multimedia, and focusing scientific development in the field of information technology. System Multimedia Diploma is not only about development of interactive and engaging media content, but also considers the aspects of storage and data compression, tools and variation of content storages. Visualization of this development of system multimedia can be seen from the following figure:
Graduates Profile
The graduates of System Multimedia Diploma are expected to have expertise in technology developing, multimedia content, multimedia distribution, multimedia content wire or wireless network, as well as the measurement of created multimedia. The final result of the expertise and graduates competence made by three main reference: Study programs, characteristic of School of Applied Science, and industry requirement. Graduates of System Multimedia Diploma are expected to have expertise in development. The graduates are also expected to have expertise in development of multimedia technology interactive and gaming development which followed with content distribution and measurement of the product. Specification of graduates that suits the needs above are:
- Have 2D/3D design and animation skills.
- Expertise in multimedia devices.
- Expertise in interactive multimedia technology.
- Expertise in gaming
- The ability to measure the created multimedia system, to provide product at its best.
- The ability of communicating and having integrity and willingly to work hard.
How to apply please click here!
ID | Course Name | Duration | Start Date |
---|---|---|---|
SMH1D3 | 2D Visualization and Animation (Adobe) | 3 credits | February 28, 2021 |
SMH1C4 | Algorithms and Data Structures | 4 credits | February 28, 2021 |
LUH1A2 | Indonesia Language | 2 credits | February 28, 2021 |
SMH1E2 | Introduction of Multimedia | 2 credits | February 28, 2021 |
HUH1X2 | Religious and Ethical Education | 2 credits | February 28, 2021 |
SMH1B3 | Software Engineering | 3 credits | February 28, 2021 |
SMH1F3 | Technical Mathematics | 3 credits | February 28, 2021 |
ID | Course Name | Duration | Start Date |
---|---|---|---|
SMH2I3 | 3D Visualization and Animation | 3 credits | February 28, 2021 |
SMH2F3 | Discrete Mathematics | 3 credits | February 28, 2021 |
LUH1B2 | General English I | 2 credits | February 28, 2021 |
SMH2H3 | Graphics and Computer Image | 3 credits | February 28, 2021 |
SMH2J2 | Human and Computer Interaction | 2 credits | February 28, 2021 |
DUH1E2 | ICT Literacy | 2 credits | February 28, 2021 |
SMH2G3 | Object-Oriented Programming | 3 credits | February 28, 2021 |
ID | Course Name | Duration | Start Date |
---|---|---|---|
SMH2F4 | Database | 4 credits | February 28, 2021 |
SMH2A2 | General English II | 2 credits | February 28, 2021 |
SMH2E3 | Hardware and Computer Network | 3 credits | February 28, 2021 |
SMH2C3 | Mathematics Logic | 3 credits | February 28, 2021 |
SMH2B3 | Multimedia Technology | 3 credits | February 28, 2021 |
SMH2G2 | Project Multimedia 1 | 2 credits | February 28, 2021 |
SMH2D3 | Web-based programming | 3 credits | February 28, 2021 |
ID | Course Name | Duration | Start Date |
---|---|---|---|
SMH2M4 | Analysis and Design of System Multimedia | 4 credits | February 28, 2021 |
SMH2L4 | Basic Game Programming | 4 credits | February 28, 2021 |
SMH2K2 | Entrepreneurship | 3 credits | February 28, 2021 |
SMH2I2 | Operating System | 2 credits | February 28, 2021 |
SMH2H2 | Physical Education | 2 credits | February 28, 2021 |
SMH2O3 | Probability and Statistics | 2 credits | February 28, 2021 |
SMH2N3 | Software Testing | 3 credits | February 28, 2021 |
ID | Course Name | Duration | Start Date |
---|---|---|---|
SMH3A3 | Advanced Game Programming | 4 credits | February 28, 2021 |
SMH3B3 | Artificial Intelligence | 3 credits | February 28, 2021 |
SMH3D3 | Digital Signal Processing | 3 credits | February 28, 2021 |
SMH3I2 | General English III | 2 credits | February 28, 2021 |
SMH3K2 | Internship | 2 credits | February 28, 2021 |
SMH3G3 | Project Multimedia 2 | 3 credits | February 28, 2021 |
SMH3C3 | User Interaction Design | 3 credits | February 28, 2021 |
ID | Course Name | Duration | Start Date |
---|---|---|---|
SMH3B2 | Gamification | 3 credits | February 28, 2021 |
SMH3V3 | Management of Project Multimedia | 3 credits | February 28, 2021 |
SMH3M3 | Multimedia Embedded System | 4 credits | February 28, 2021 |
SMH3A2 | Professional Development | 2 credits | February 28, 2021 |
SMH3L3 | Real Time System | 3 credits | February 28, 2021 |
SMH3E2 | Research Methodology | 2 credits | February 28, 2021 |
SMH3F3 | Web Technology | 3 credits | February 28, 2021 |
ID | Course Name | Duration | Start Date |
---|---|---|---|
HUH1G3 | Civic Education | 3 credits | February 28, 2021 |
SMH4I2 | Cloud Computing | 2 credits | February 28, 2021 |
SMH4F3 | General English IV | 2 credits | February 28, 2021 |
SMH4H4 | Programming of the Motion Device | 4 credits | February 28, 2021 |
SMH4K4 | Project Multimedia 3 | 4 credits | February 28, 2021 |
ID | Course Name | Duration | Start Date |
---|---|---|---|
SMH4T6 | Final Project | 6 credits | February 28, 2021 |
SMH4M6 | Internship | 6 credits | February 28, 2021 |